adamasgem
Brilliant_Rock
- Joined
- May 23, 2003
- Messages
- 1,338
What, I''m setting up to do, is to use different zones in the hemisphere (like obscuration) to have different intensities relative to white =1.0 (or with the Moon & Spencer Zenith attenuation) rather than the 0 or 1 system I have now..Date: 12/2/2004 11:33:23 AM
Author: Serg
re: Sergey What you want to know is the relative intensity of the illumination of the diamond from both the face and the bulb, a geometry related problem, and if the diamond and the face are at similiar distances from the face, depending on the aspect angles the 20% numbers look reasonable.
No, No, No, No, No,
I ask about brightness source light for your ray tracing software. I suppose You want use face like source light. I think it is one way to consider light from face in your software.